“A lifestyle transition hook you can use to promote a mobile game - cutting from a dressed-up going-out look to a cozy couch-rotting setup displaying screen gameplay.”
746× outlier5/5 reach magnitude vs the account's own baseline.
How hard it moved viewers to save, share, and comment.
Why this qualified
632K views on a silent ugc post, 746x the account's usual reach. The Outlier score reads reach as a multiple of the account's own median, and that median sits around 847 views, which is why the multiple matters more than the raw view count - it isolates the posts that outran their own channel instead of the ones riding a big following.
Its Pull score of 5/5 (19.1% weighted) measures how hard it moved viewers to save, share, and comment - the actions weighted heaviest because they signal real intent rather than a passing tap. The product it puts forward is A TV-connected trivia game app. Reach gets a post seen; Pull is the read on whether it landed.
Broken out, the post drew 114K likes, 10 comments, 747 shares, and 1K saves. Those are the numbers the Outlier and Pull scores are built from, nothing modelled or projected.
The full breakdown - why the hook works, the comment-intent read, and the ready-to-shoot dupe kit - lives inside Handler.
Anatomy
The video runs for about eight seconds as a silent user-generated clip set in a casual indoor environment. It opens on a single continuous shot of someone lounging on a couch holding a phone, establishing the scene immediately without spoken dialogue or audio cues. The post moves through two brief beats, transitioning from the wide lifestyle frame to a direct view of the mobile screen where the app interface is shown in use. On-screen text is minimal, allowing the visual demonstration of scrolling through the app on the phone to carry the clip. The pacing remains steady and uninterrupted throughout the short duration until the clip loops.
How this post compares
Its 632K views run about 2.0x the median of recent games outliers in the library. That reach multiple ranks in the top 28% of the 141 games outliers we currently track. Its Pull score sits in the top 33% of that same set.
Likes led the raw counts, though saves and shares are what move Pull hardest. Silent UGC makes up 34% of recent games outliers in the library.
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Want to dupe these outliers for your own app?
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